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IROS
2006
IEEE
114views Robotics» more  IROS 2006»
15 years 4 months ago
Rendering a Rigid Virtual World through an Impulsive Haptic Interface
— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
PG
1997
IEEE
15 years 2 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
VEE
2005
ACM
150views Virtualization» more  VEE 2005»
15 years 3 months ago
Diagnosing performance overheads in the xen virtual machine environment
Virtual Machine (VM) environments (e.g., VMware and Xen) are experiencing a resurgence of interest for diverse uses including server consolidation and shared hosting. An applicati...
Aravind Menon, Jose Renato Santos, Yoshio Turner, ...
CRV
2008
IEEE
114views Robotics» more  CRV 2008»
15 years 4 months ago
Multiple View Integration and Display Using Virtual Mirrors
This paper describes a technique, called V-Mirroring, for integrating videos taken from different cameras with different viewpoints of the same scene. The term V-Mirroring stems f...
Carmen E. Au, James J. Clark
INTENSIVE
2009
IEEE
15 years 4 months ago
A Service for Data-Intensive Computations on Virtual Clusters
Digital Preservation deals with the long-term storage, access, and maintenance of digital data objects. In order to prevent a loss of information, digital libraries and archives a...
Rainer Schmidt, Christian Sadilek, Ross King