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NOSSDAV
2010
Springer
15 years 2 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
LREC
2008
118views Education» more  LREC 2008»
14 years 11 months ago
What would you Ask a conversational Agent? Observations of Human-Agent Dialogues in a Museum Setting
Embodied Conversational Agents have typically been constructed for use in limited domain applications, and tested in very specialized environments. Only in recent years have there...
Susan Robinson, David R. Traum, Midhun Ittycheriah...
ACSW
2007
14 years 11 months ago
A Grid Based e-Research Platform for Clinical Management in the Human Respiratory and Vascular System
A Grid based e-Research platform is being developed for providing a simulation-based virtual reality environment for clinical management and therapy treatment. The development of ...
Sherman Cheung, Xingchen Chu, Shengjin Xu, Rajkuma...
AR
2008
134views more  AR 2008»
14 years 10 months ago
Human Perception of Pneumatic Tactile Cues
The ability to combine tactile, on-the-skin, sensory cues with the kinesthetic ones that widely available force-feedback devices are able to produce is a desirable one, opening th...
Yeongmi Kim, Ian Oakley, Jeha Ryu
PRICAI
2010
Springer
14 years 8 months ago
Towards Artificial Systems: What Can We Learn from Human Perception?
Research in learning algorithms and sensor hardware has led to rapid advances in artificial systems over the past decade. However, their performance continues to fall short of the ...
Heinrich H. Bülthoff, Lewis L. Chuang