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ICAT
2007
IEEE
15 years 3 months ago
Room-sized Immersive Projection Display for Tele-immersion Environment
Although an immersive projection display provides a high quality of presence, it requires a large space and a high cost to equip the facility. This paper proposes a room-sized imm...
Tetsuro Ogi, Masahiro Hayashi, Mitsutaka Sakai
CACM
2000
108views more  CACM 2000»
14 years 9 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
ECMAST
1997
Springer
172views Multimedia» more  ECMAST 1997»
15 years 1 months ago
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
Chris Greenhalgh, Steve Benford
DIGITALCITIES
2003
Springer
15 years 2 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
SPIRE
1999
Springer
15 years 1 months ago
A Customizable Collaborative Virtual Environment on the Web
Collaborative Virtual Environments (CVE) support the collaboration, communication and social interaction among users in virtual spaces. In this paper we present a customizable CVE...
Roberto C. Portugal, Luis A. Guerrero, David A. Fu...