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» The Virtuality and Reality of Augmented Reality
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119
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VRST
2004
ACM
15 years 7 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
121
Voted
ISMAR
2005
IEEE
15 years 7 months ago
A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique
In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl
ICPR
2004
IEEE
16 years 2 months ago
Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality
This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize a seamless augmented reality system, we need to re...
Masayuki Kanbara, Naokazu Yokoya
113
Voted
ISMAR
2003
IEEE
15 years 7 months ago
Collaborative Work with Volumetric Data Using Augmented Reality Videoconferencing
The Augmented Reality Videoconferencing System is a novel remote collaboration tool combining a desktop-based AR system and a videoconferencing module. The novelty of our system i...
István Barakonyi, Tamer Fahmy, Dieter Schma...
ISMAR
2006
IEEE
15 years 7 months ago
Augmented reality as a comparison tool in automotive industry
Augmented reality (AR) can be used in the automotive industry to compare real parts of a car with their associated construction data. The real parts have to be checked whether the...
Stefan Nölle, Gudrun Klinker