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» The Virtuality and Reality of Augmented Reality
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CHI
2011
ACM
14 years 5 months ago
PhotoCity: training experts at large-scale image acquisition through a competitive game
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...
Kathleen Tuite, Noah Snavely, Dun-yu Hsiao, Nadine...
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HUC
2011
Springer
14 years 1 months ago
Haptic reassurance in the pitch black for an immersive theatre experience
An immersive theatre experience was designed to raise awareness and question perceptions of ‘blindness’, through enabling both sighted and blind members to experience a simila...
Janet van der Linden, Yvonne Rogers, Maria Oshodi,...
CVPR
2008
IEEE
16 years 3 months ago
Sketching in the air: A vision-based system for 3D object design
3D object design has many applications including flexible 3D sketch input in CAD, computer game, webpage content design, image based object modeling, and 3D object retrieval. Most...
Yu Chen, Jianzhuang Liu, Xiaoou Tang
HAPTICS
2009
IEEE
15 years 8 months ago
Haptic stiffness identification by veterinarians and novices: A comparison
Palpation is important in both veterinary and medical health professions. It is however difficult to learn, teach and assess. More must be understood about the skills involved in ...
Neil Forrest, Sarah Baillie, Hong Z. Tan
VRML
2009
ACM
15 years 8 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...