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» The Virtuality and Reality of Augmented Reality
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VR
2007
IEEE
139views Virtual Reality» more  VR 2007»
15 years 8 months ago
GroundCam: A Tracking Modality for Mobile Mixed Reality
Anywhere Augmentation pursues the goal of lowering the initial investment of time and money necessary to participate in mixed reality work, bridging the gap between researchers in...
Stephen DiVerdi, Tobias Höllerer
CHI
2005
ACM
16 years 2 months ago
Magic cubes for social and physical family entertainment
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
WMTE
2002
IEEE
15 years 6 months ago
Environmental Detectives: PDAs as a Window into a Virtual Simulated World
The use of computer simulations is changing the nature of scientific investigation and providing us unique insights into the way that the world works. As simulation moves from the...
Eric Klopfer, Kurt Squire, Henry Jenkins
ISMAR
2006
IEEE
15 years 8 months ago
Mixed reality pre-visualization and camera-work authoring in filmmaking
In this paper, we introduce the outline of “The MR-PreViz Project” performed in Japan. In the pre-production process of filmmaking, PreViz, pre-visualizing the desired scene b...
Ryosuke Ichikari, Keisuke Kawano, Asako Kimura, Fu...
ISMAR
2007
IEEE
15 years 8 months ago
Visually Elegant and Robust Semi-Fiducials for Geometric Registration in Mixed Reality
This paper describes a novel image-based geometric registration method using visually elegant and robust semi-fiducial markers in mixed reality (MR). Most traditional visual marke...
Ryuhei Tenmoku, Yusuke Yoshida, Fumihisa Shibata, ...