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» The Virtuality and Reality of Augmented Reality
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AFRIGRAPH
2003
ACM
15 years 5 months ago
Accelerating ray shooting through aggressive 5D visibility preprocessing
Adrian Sharpe, Matthew Hampton, Shaun Nirenstein, ...
VR
2010
IEEE
434views Virtual Reality» more  VR 2010»
15 years 9 days ago
A real-time multi-cue hand tracking algorithm based on computer vision
Zhigeng Pan, Yang Li, Mingmin Zhang, Chao Sun, Kan...
VRST
2010
ACM
14 years 11 months ago
A benchmarking suite for 6-DOF real time collision response algorithms
Rene Weller, Mikel Sagardia, David Mainzer, Thomas...
VR
2008
IEEE
112views Virtual Reality» more  VR 2008»
15 years 1 months ago
User Boresighting for AR Calibration: A Preliminary Analysis
The precision with which users can maintain boresight alignment between visual targets at different depths is recorded for 24 subjects using two different boresight targets. Subje...
Magnus Axholt, Stephen Peterson, Stephen R. Ellis
ICMI
2004
Springer
157views Biometrics» more  ICMI 2004»
15 years 7 months ago
Collaboration in parallel worlds
We present a novel paradigm for human to human asymmetric collaboration. There is a need for people at geographically separate locations to seamlessly collaborate in real time as ...
Ashutosh Morde, Jun Hou, S. Kicha Ganapathy, Carlo...