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» The Visual Computing of Projector-Camera Systems
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139
Voted
ICPP
2008
IEEE
15 years 10 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
176
Voted
ICCV
2007
IEEE
15 years 5 months ago
COST: An Approach for Camera Selection and Multi-Object Inference Ordering in Dynamic Scenes
Development of multiple camera based vision systems for analysis of dynamic objects such as humans is challenging due to occlusions and similarity in the appearance of a person wi...
Abhinav Gupta, Anurag Mittal, Larry S. Davis
CHI
2003
ACM
16 years 4 months ago
Recommending collaboration with social networks: a comparative evaluation
Studies of information seeking and workplace collaboration often find that social relationships are a strong factor in determining who collaborates with whom. Social networks prov...
David W. McDonald
134
Voted
ICCSA
2010
Springer
15 years 8 months ago
Geospatial Analysis of Cooperative Works on Asymmetric Information Environment
In the so-called Information-Explosion Era, astronomical amount of information is ubiquitously produced and digitally stored. It is getting more and more convenient for cooperative...
Tetsuya Kusuda, Tetsuro Ogi
ATAL
2008
Springer
15 years 5 months ago
AGENTFLY: a multi-agent airspace test-bed
The contribution presents a multi-agent technology in the domain of the air-traffic control of several autonomous aerial vehicles (manned as well as unmanned). The system has been...
David Sislák, Premysl Volf, Stepán K...