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» The Visual Computing of Projector-Camera Systems
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131
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MM
2004
ACM
145views Multimedia» more  MM 2004»
15 years 9 months ago
BiReality: mutually-immersive telepresence
BiReality (a.k.a. Mutually-Immersive Telepresence) uses a teleoperated robotic surrogate to provide an immersive telepresence system for face-to-face interactions. Our goal is to ...
Norman P. Jouppi, Subu Iyer, Stan Thomas, April Sl...
140
Voted
HRI
2007
ACM
15 years 7 months ago
A dancing robot for rhythmic social interaction
This paper describes a robotic system that uses dance as a form of social interaction to explore the properties and importance of rhythmic movement in general social interaction. ...
Marek P. Michalowski, Selma Sabanovic, Hideki Kozi...
130
Voted
SIGGRAPH
1993
ACM
15 years 7 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
188
Voted
SIGMOD
2008
ACM
141views Database» more  SIGMOD 2008»
16 years 3 months ago
SGL: a scalable language for data-driven games
We propose to demonstrate SGL, a language and system for writing computer games using data management techniques. We will demonstrate a complete game built using the system, and s...
Robert Albright, Alan J. Demers, Johannes Gehrke, ...
115
Voted
HPCS
2007
IEEE
15 years 10 months ago
Utilizing Averaged Configuations from Molecular Dynamics Simulation Trajectories
One of the challenges in the large-scale simulations required for many molecular systems (such as those of biological interested) is the recording, monitoring and visualization of...
Peter G. Kusalik, K. Gillis, J. Vatamanu