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» The Visual Computing of Projector-Camera Systems
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COMPGEOM
2003
ACM
15 years 8 months ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
SI3D
2003
ACM
15 years 8 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
ECCV
2010
Springer
15 years 7 months ago
Predicting Facial Beauty without Landmarks
A fundamental task in artificial intelligence and computer vision is to build machines that can behave like a human in recognizing a broad range of visual concepts. This paper aims...
PERVASIVE
2008
Springer
15 years 2 months ago
Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces
Abstract. This paper identifies a new physical correlate of finger pressure that can be detected and measured visually in a wide variety of situations. When a human finger is press...
Joe Marshall, Tony P. Pridmore, Mike Pound, Steve ...
ISMAR
2008
IEEE
15 years 9 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...