In this paper, we describe design motivations and experience with a visual language that treats the architecture of a reactive system as a composition of small, asynchronous softw...
In this paper a simulation model for visual attention is discussed and formally analysed. The model is part of the design of a cognitive system which comprises an agent that suppor...
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Abstract: Research in the field of academic teaching and life focuses on the integration of recent technologies. Additionally, new trends within the current usage of e.g. the Inter...
Michael Wittke, Sven Tomforde, Yaser Chaaban, J&uu...
Objects vary in their visual complexity, yet existing discovery methods perform “batch” clustering, paying equal attention to all instances simultaneously—regardless of the ...