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» The Visual Computing of Projector-Camera Systems
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CG
2004
Springer
15 years 3 months ago
ANTS--Augmented Environments
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
Teresa Romão, Nuno Correia, A. Eduardo Dias...
174
Voted
VRCAI
2009
ACM
15 years 9 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
MM
2006
ACM
151views Multimedia» more  MM 2006»
15 years 9 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
MVA
1990
162views Computer Vision» more  MVA 1990»
15 years 4 months ago
Map-Driven Image Interpretation by Associative Model Indexing
d at a high abstraction level, and consists in an expectation-driven search starting from symbolic object descriptions and using a version of a distributed blackboard system for re...
Gian Luca Foresti, Vittorio Murino, Carlo S. Regaz...
111
Voted
CVPR
2001
IEEE
16 years 5 months ago
Relief Mosaics by Joint View Triangulation
Relief mosaics are collections of registered images that extend traditional mosaics by supporting motion parallax. A simple parallax interpolation algorithm based on computed corr...
Maxime Lhuillier, Long Quan, Harry Shum, Hung-Tat ...