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» The Visual Computing of Projector-Camera Systems
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3DPVT
2006
IEEE
183views Visualization» more  3DPVT 2006»
15 years 9 months ago
High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming
We present a stereo algorithm that achieves high quality results while maintaining real-time performance. The key idea is simple: we introduce an adaptive aggregation step in a dy...
Liang Wang, Miao Liao, Minglun Gong, Ruigang Yang,...
3DPVT
2006
IEEE
203views Visualization» more  3DPVT 2006»
15 years 9 months ago
A Spatio-Temporal Modeling Method for Shape Representation
The spherical harmonic (SPHARM) description is a powerful surface modeling technique that can model arbitrarily shaped but simply connected three dimensional (3D) objects. Because...
Heng Huang, Li Shen, Rong Zhang, Fillia Makedon, J...
3DPVT
2006
IEEE
257views Visualization» more  3DPVT 2006»
15 years 9 months ago
3D from Line Segments in Two Poorly-Textured, Uncalibrated Images
This paper addresses the problem of camera selfcalibration, bundle adjustment and 3D reconstruction from line segments in two images of poorly-textured indoor scenes. First, we ge...
Herbert Bay, Andreas Ess, Alexander Neubeck, Luc J...
CGI
2006
IEEE
15 years 9 months ago
A Video-Driven Approach to Continuous Human Motion Synthesis
We propose a framework to reconstruct human motion based on monocular camera video and motion database. In this framework, we use silhouettes for rough motion estimation based on a...
Rongrong Wang, Xianjie Qiu, Zhaoqi Wang, Shihong X...
DIAL
2006
IEEE
126views Image Analysis» more  DIAL 2006»
15 years 9 months ago
Dedicated Texture Based Tools for Characterisation of Old Books
This paper lies on the field of ancient patrimonial books valorization: it precisely relates to the development of suitable assistance tools for humanists and historians to help t...
Nicholas Journet, Rémy Mullot, Véron...