Abstract. It is necessary to precisely measure pose (position and orientation) of a user in order to realize an augmented reality (AR) system with a wearable computer. One of major...
Abstract. We have developed an interactive visualization software for an immersive 3D virtual environment system, which generates stereoscopic images from huge human volume dataset...
Due to the limited computational capacity of visual systems and the limited capacity to perform several mental operations at once, animals only select a small proportion of the sti...
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
In many volume visualization applications there is some region of specific interest where we wish to see fine detail - yet we do not want to lose an impression of the overall pict...