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KES
2008
Springer
15 years 3 months ago
The PERPLEXUS bio-inspired hardware platform: A flexible and modular approach
This paper introduces the Perplexus hardware platform, a scalable computing substrate made of custom reconfigurable devices endowed with bio-inspired capabilities. This platform w...
Andres Upegui, Yann Thoma, Eduardo Sanchez, Andr&e...
ICPP
2008
IEEE
15 years 10 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
164
Voted
FLAIRS
2008
15 years 6 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
EDUTAINMENT
2006
Springer
15 years 7 months ago
Experiments Towards 3D Immersive Interaction for Digital Libraries
Abstract. We describe in this paper an experimental setting for browsing and reading simultaneously multiple digital documents. An hemispherical visualization device is used to imm...
Rodrigo Almeida, Pierre Cubaud, Jérôm...
SAINT
2007
IEEE
15 years 10 months ago
SPICE: Evolving IMS to Next Generation Service Platforms
Today's wireless and mobile services are typically monolithic and often centralized in nature, which limits heterogeneous service access and shared service usage. New sources...
Sasu Tarkoma, Christian Prehofer, Anna V. Zhdanova...