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ACMACE
2009
ACM
15 years 5 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
GI
2009
Springer
15 years 8 months ago
Tokenized Interaction Architecture
: Out-of-Home (OOH) advertising is currently advancing into a new era: “pervasive advertising” is one of the buzz words describing a soft change from the traditional push-only ...
Boxian Dong, Bernhard Wally, Alois Ferscha
BPM
2005
Springer
97views Business» more  BPM 2005»
15 years 9 months ago
Service Interaction Patterns
Abstract. With increased sophistication and standardization of modeling languages and execution platforms supporting business process management (BPM) across traditional boundaries...
Alistair P. Barros, Marlon Dumas, Arthur H. M. ter...
AP2PC
2003
Springer
15 years 9 months ago
Multi-agent Interaction Technology for Peer-to-Peer Computing in Electronic Trading Environments
Open trading environments involve a type of peer-to-peer computing characterised by well-defined interaction protocols that are used by the traders and sometimes updated dynamicall...
Martin K. Purvis, Mariusz Nowostawski, Stephen Cra...
HICSS
2002
IEEE
101views Biometrics» more  HICSS 2002»
15 years 9 months ago
Launching Multi-modal Interaction on an EC-Site
In this paper we address the weaknesses of current EC applications related to their lack of support for the customer to recognize other people, either other customers or vendors o...
Samuli Pekkola, Jukka Heikkilä, Virpi Kristii...