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ICASSP
2010
IEEE
14 years 10 months ago
Spatio-angular sharpening for multiview 3D displays
In this paper, we analyze the reproduction of light fields on multiview 3D displays. A two-way interaction between the input light field signal (which is often aliased) and the ...
Vikas Ramachandra, Keigo Hirakawa, Matthias Zwicke...
BIB
2007
137views more  BIB 2007»
14 years 10 months ago
Current progress in network research: toward reference networks for key model organisms
The collection of multiple genome-scale datasets is now routine, and the frontier of research in systems biology has shifted accordingly. Rather than clustering a single dataset t...
Balaji S. Srinivasan, Nigam H. Shah, Jason Flannic...
CGF
2008
188views more  CGF 2008»
14 years 10 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
CGF
2008
136views more  CGF 2008»
14 years 10 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
CGF
2008
121views more  CGF 2008»
14 years 10 months ago
Knitting a 3D Model
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton (Fig. 1). We introduce a system to create a knitting...
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki