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ACMSE
2006
ACM
15 years 1 months ago
Phoenix-based clone detection using suffix trees
A code clone represents a sequence of statements that are duplicated in multiple locations of a program. Clones often arise in source code as a result of multiple cut/paste operat...
Robert Tairas, Jeff Gray
TOG
2002
114views more  TOG 2002»
14 years 11 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
LCPC
2000
Springer
15 years 2 months ago
Efficient Dynamic Local Enumeration for HPF
In translating HPF programs, a compiler has to generate local iteration and communication sets. Apart from local enumeration, local storage compression is an issue, because in HPF ...
Will Denissen, Henk J. Sips
KBSE
2000
IEEE
15 years 2 months ago
Simultaneous Checking of Completeness and Ground Confluence
c specifications provide a powerful method for the specification of abstract data types in programming languages and software systems. Completeness and ground confluence are fundam...
Adel Bouhoula
SAC
2009
ACM
15 years 3 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison