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» The age of human computer interaction
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FPLAY
2008
15 years 3 months ago
Lessons from Brain Age on password memorability
User authentication involves establishing a user's right to access a system. Most user authentication is done with text passwords, which have advantages over other approaches...
Alain Forget, Sonia Chiasson, Robert Biddle

Publication
195views
13 years 11 months ago
Analog Genetic Encoding for the Evolution of Circuits and Networks
This paper describes a new kind of genetic representation called analog genetic encoding (AGE). The representation is aimed at the evolutionary synthesis and reverse engineering of...
Claudio Mattiussi, Dario Floreano
ACMACE
2005
ACM
15 years 7 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
INTERACT
2003
15 years 2 months ago
In Search of Resonant Human Computer Interaction: Building and Testing Aesthetic Installations
: Resonance (Gibson, 1986) of users while interacting with a product should be a key issue in the development of human computer interaction. Because resonance requires developing o...
Caroline Hummels, Philip R. Ross, Kees Overbeeke