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» The age of human computer interaction
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AAAI
2000
15 years 2 months ago
Human-Level AI's Killer Application: Interactive Computer Games
Although one of the fundamental goals of AI is to understand and develop intelligent systems that have all of the capabilities of humans, there is little active research directly ...
John E. Laird, Michael van Lent
FTHCI
2007
66views more  FTHCI 2007»
15 years 1 months ago
End-User Privacy in Human-Computer Interaction
The purpose of this article is twofold. First, we summarize research on the topic of privacy in Human–Computer Interaction (HCI), outlining current approaches, results, and tren...
Giovanni Iachello, Jason I. Hong
HCI
2007
15 years 3 months ago
An Adaptive Vision System Toward Implicit Human Computer Interaction
In implicit human computer interaction, computers are required to understand users’ actions and intentions so as to provide proactive services. Visual processing has to detect an...
Peng Dai, Linmi Tao, Xiang Zhang, Ligeng Dong, Gua...
HCI
2007
15 years 3 months ago
Enhancing Human-Computer Interaction with Embodied Conversational Agents
We survey recent research in which the impact of an embodied conversational agent on human-computer interaction has been assessed through a human evaluation. In some cases, the eva...
Mary Ellen Foster
99
Voted
ICSE
2003
IEEE-ACM
16 years 1 months ago
Software Engineering Overlaps with Human-Computer Interaction: A Natural Evolution
It is argued that overlap between the Software Engineering and Human-Computer Interaction disciplines is part of a natural evolution that has been developing throughout the histor...
Allen E. Milewski