This work presents an implementation of Neocognitron Neural Network, using a high performance computing architecture based on GPU (Graphics Processing Unit). Neocognitron is an ar...
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
Development environments based on ActiveX controls and JavaBeans are marketed as "visual programming" platforms; in practice their visual dimension is limited to the des...
The purpose of visualization is not just to depict data, but to gain or present insight into the domain represented in data. However in visualization systems, this link between fe...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...