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SI3D
2003
ACM
15 years 3 months ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
PAAMS
2010
Springer
14 years 8 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ICFP
2012
ACM
13 years 11 days ago
Nested data-parallelism on the gpu
Graphics processing units (GPUs) provide both memory bandwidth and arithmetic performance far greater than that available on CPUs but, because of their Single-Instruction-Multiple...
Lars Bergstrom, John H. Reppy
MA
1999
Springer
110views Communications» more  MA 1999»
15 years 2 months ago
Hive: Distributed Agents for Networking Things
Hive is a distributed agents platform, a decentralized system for building applications by networking local system resources. This paper presents the architecture of Hive, concent...
Nelson Minar, Matthew Gray, Oliver Roup, Raffi Kri...
VR
2000
IEEE
172views Virtual Reality» more  VR 2000»
15 years 2 months ago
An Intelligent User Interface with Motion Planning for 3D Navigation
Due to the rapid evolution of graphics hardware, interactive 3D graphics is becoming popular on desktop personal computers. However, it remains a challenging task for a novice use...
Tsai-Yen Li, Hung-Kai Ting