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TOG
2002
156views more  TOG 2002»
14 years 9 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
IUI
2000
ACM
15 years 2 months ago
A task-based architecture for application-aware adjuncts
Users of complex applications need advice, assistance, and feedback while they work. We are experimenting with “adjunct” user agents that are aware of the history of interacti...
Robert G. Farrell, Peter G. Fairweather, Eric Brei...
VIS
2005
IEEE
297views Visualization» more  VIS 2005»
15 years 11 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
SC
2009
ACM
15 years 4 months ago
Kepler + Hadoop: a general architecture facilitating data-intensive applications in scientific workflow systems
MapReduce provides a parallel and scalable programming model for data-intensive business and scientific applications. MapReduce and its de facto open source project, called Hadoop...
Jianwu Wang, Daniel Crawl, Ilkay Altintas
SMC
2007
IEEE
146views Control Systems» more  SMC 2007»
15 years 4 months ago
Blender plugin implementations for 3D collaborative work
— The development of networking and client/server systems over the Internet had led to many collaborative work software applications. To extend the graphic design collaborative p...
Martin Lesage, Omar Cherkaoui, Faysal Abouzaid, Ma...