In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
As semiconductor technology advances, the performance gap between processor and memory has become one of the major issues in computer design. In order to bridge this gap, many met...
: This paper presents the networking architecture developed in the CASCOM research project. This architecture provides an efficient and reliable communication support and service d...
Heikki Helin, Tim Van Pelt, Michael Schumacher, Ah...
In this paper, we show how 4D/RCS incorporates and integrates multiple types of disparate knowledge representation techniques into a common, unifying architecture. 4D/RCS is based...
Craig Schlenoff, James S. Albus, Elena Messina, An...
Abstract. Data warehouse architectural choices and optimization techniques are critical to decision support query performance. To facilitate these choices, the performance of the d...