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GRAPHICSINTERFACE
1998
15 years 1 months ago
Ray-tracing Procedural Displacement Shaders
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
Wolfgang Heidrich, Hans-Peter Seidel
WSC
1998
15 years 1 months ago
A Rapid Modeling Technique for Measurable Improvements in Factory Performance
This paper discusses a methodology for quickly investigating problem areas in semiconductor wafer fabrication factories by creating a model for the production area of interest onl...
Andreas Peikert, Josef Thoma, Steven Brown
APIN
2010
107views more  APIN 2010»
14 years 12 months ago
Extracting reduced logic programs from artificial neural networks
Artificial neural networks can be trained to perform excellently in many application areas. While they can learn from raw data to solve sophisticated recognition and analysis prob...
Jens Lehmann, Sebastian Bader, Pascal Hitzler
CORR
2006
Springer
103views Education» more  CORR 2006»
14 years 12 months ago
Pants Decomposition of the Punctured Plane
A pants decomposition of an orientable surface is a collection of simple cycles that partition into pants, i.e., surfaces of genus zero with three boundary cycles. Given a set P...
Sheung-Hung Poon, Shripad Thite
DEBU
2006
85views more  DEBU 2006»
14 years 12 months ago
Generic Entity Resolution in the SERF Project
The SERF project at Stanford deals with the Entity Resolution (ER) problem, in which records determined to represent the same real-life "entities" (such as people or pro...
Omar Benjelloun, Hector Garcia-Molina, Hideki Kawa...