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CHI
2011
ACM
14 years 9 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
MOBISYS
2011
ACM
14 years 9 months ago
AppJoy: personalized mobile application discovery
The explosive growth of the mobile application market has made it a significant challenge for the users to find interesting applications in crowded App Stores. To alleviate this...
Bo Yan, Guanling Chen
ICCV
2011
IEEE
14 years 6 months ago
Multi-hypothesis Motion Planning for Visual Object Tracking
In this paper, we propose a long-term motion model for visual object tracking. In crowded street scenes, persistent occlusions are a frequent challenge for tracking algorithm and ...
Haifeng Gong, Jack Sim, Maxim Likhachev, Jianbo Sh...
GECCO
2004
Springer
112views Optimization» more  GECCO 2004»
15 years 11 months ago
Some Issues on the Implementation of Local Search in Evolutionary Multiobjective Optimization
This paper discusses the implementation of local search in evolutionary multiobjective optimization (EMO) algorithms for the design of a simple but powerful memetic EMO algorithm. ...
Hisao Ishibuchi, Kaname Narukawa
BMCBI
2007
202views more  BMCBI 2007»
15 years 6 months ago
ProtNet: a tool for stochastic simulations of protein interaction networks dynamics
Background: Protein interactions support cell organization and mediate its response to any specific stimulus. Recent technological advances have produced large data-sets that aim ...
Massimo Bernaschi, Filippo Castiglione, Alessandra...