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» The case for crowd computing
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HT
2009
ACM
14 years 7 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
CVPR
2012
IEEE
13 years 8 days ago
Part-based multiple-person tracking with partial occlusion handling
Single camera-based multiple-person tracking is often hindered by difficulties such as occlusion and changes in appearance. In this paper, we address such problems by proposing a...
Guang Shu, Afshin Dehghan, Omar Oreifej, Emily Han...
DSN
2005
IEEE
15 years 3 months ago
Crash Data Collection: A Windows Case Study
Reliability is a rapidly growing concern in contemporary Personal Computer (PC) industry, both for computer users as well as product developers. To improve dependability, systems ...
Archana Ganapathi, David A. Patterson
HPDC
2010
IEEE
14 years 11 months ago
AzureBlast: a case study of developing science applications on the cloud
Cloud computing has emerged as a new approach to large scale computing and is attracting a lot of attention from the scientific and research computing communities. Despite its gro...
Wei Lu, Jared Jackson, Roger S. Barga
DAGSTUHL
2007
14 years 11 months ago
Integrated Human Behavior Modeling
In order to prevent emergencies or critical situations where humans are the origin, a timely provision of information thus obtained for the coordinating services and the on-site st...
Michael Berger, Dagmar Beyer, Stephan Prueckner