Sciweavers

9997 search results - page 91 / 2000
» The case for crowd computing
Sort
View
83
Voted
ACMDIS
2006
ACM
15 years 6 months ago
DJs' perspectives on interaction and awareness in nightclubs
Several researchers have recently proposed technology for crowd-and-DJ interactions in nightclub environments. However, these attempts have not always met with success. In order t...
Carrie Gates, Sriram Subramanian, Carl Gutwin
97
Voted
WACV
2005
IEEE
15 years 6 months ago
Creating Realistic Shadows of Composited Objects
This paper presents an approach for creating realistic shadows of objects composited into a novel background. Existing techniques either do not deal with the shadows or require th...
Xiaochun Cao, Mubarak Shah
126
Voted
NETGAMES
2005
ACM
15 years 6 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
108
Voted
ISPA
2004
Springer
15 years 6 months ago
A Congestion-Aware Search Protocol for Unstructured Peer-to-Peer Networks
Peer-to-Peer (P2P) file sharing is the hottest, fastest growing application on the Internet. When designing Gnutella-like applications, the most important consideration is the sca...
Kin Wah Kwong, Danny H. K. Tsang
GECCO
2010
Springer
214views Optimization» more  GECCO 2010»
15 years 4 months ago
Mixed-integer evolution strategy using multiobjective selection applied to warehouse design optimization
This paper reports about the application of a new variant of multiobjective Mixed-Integer Evolution Strategy to a warehouse design optimization problem. The algorithm is able to d...
Edgar Reehuis, Thomas Bäck