This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
Sensor networks are long-running computer systems with many sensing/compute nodes working to gather information about their environment, process and fuse that information, and in ...
The graphical user interface (GUI) is an important component of many software systems. Past surveys indicate that the development of a GUI is a significant undertaking and that t...
Christopher J. Howell, Gregory M. Kapfhammer, Robe...
Abstract This paper is sort of a confession. Issues of synchrony, asynchrony, and synchronization, arise frequently in designing embedded systems from components, like everyone I k...
Memory latency is an important bottleneck in system performance that cannot be adequately solved by hardware alone. Several promising software techniques have been shown to addres...
Mark Horowitz, Margaret Martonosi, Todd C. Mowry, ...