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KI
2010
Springer
14 years 11 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen
ATAL
2010
Springer
15 years 1 months ago
Using answer set programming to model multi-agent scenarios involving agents' knowledge about other's knowledge
One of the most challenging aspects of reasoning, planning, and acting in a multi-agent domain is reasoning about what the agents know about the knowledge of their fellows, and to...
Chitta Baral, Gregory Gelfond, Tran Cao Son, Enric...
EUSAI
2007
Springer
15 years 7 months ago
Distributed AI for Ambient Intelligence: Issues and Approaches
Abstract. Research in many fields of AI, such as distributed planning and reasoning, agent teamwork and coalition formation, cooperative problem solving and action theory has adva...
Theodore Patkos, Antonis Bikakis, Grigoris Antonio...
AIIDE
2008
15 years 3 months ago
Effects of Communication on the Evolution of Squad Behaviours
As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...
Darren Doherty, Colm O'Riordan
IVA
2007
Springer
15 years 7 months ago
Towards Fast Prototyping of IVAs Behavior: Pogamut 2
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...