This study proposes an agent-based model where adaptively learning agents with local vision who are situated in the Prisoner’s Dilemma game change their strategy and location as...
Reliable facial expression recognition by machine is still a challenging task. We propose a framework to recognise various expressions by tracking facial features. Our method uses...
We propose a quantified asymmetry based method for age estimation. Our method uses machine learning to discover automatically the most discriminative asymmetry feature set from di...
Leonid Teverovskiy, James T. Becker, Oscar L. Lope...
— A DNA sequence can be described as a string composed of four symbols: A, T, C and G. Each symbol represents a chemically distinct nucleotide molecule. Combinations of two nucle...
Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based...