Mapping code elements in one version of a program to corresponding code elements in another version is a fundamental building block for many software engineering tools. Existing t...
We extend the open source Quake 3 Arena code base released by Id Software to include modification friendly code segments, art asset blueprints, external agent control and percepti...
G. Michael Youngblood, Billy Nolen, Michael Ross, ...
One difficulty in software maintenance is that the relationship between observed program behavior and source code is not always clear. In this paper we are concerned specifically ...
As developers modify software entities such as functions or variables to introduce new features, enhance old ones, or fix bugs, they must ensure that other entities in the software...
We have proposed a fault-prone software module detection method using text-filtering approach, called Fault-proneness filtering. Even though the fault-proneness filtering achieved...