Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
We propose a method for finding seeds for the local alignment of two nucleotide sequences. Our method uses randomized algorithms to find approximate seeds. We present a dynamic ...
Many large-scale networks such as ad hoc and sensor networks, peer-to-peer networks, or the Internet have the property that the number of independent nodes does not grow arbitrari...
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Consider a two-party quantum communication protocol for computing some function f : {0, 1}n × {0, 1}n → Z. We show that the first message of P can be compressed to O(k) classi...