In this paper, we apply the complexity?regularization principle to Poisson imaging. We formulate a natural distortion measure in image space, and present a connection between comp...
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
: The paper presents results on the runtime complexity of two ant colony optimization (ACO) algorithms: Ant System, the oldest ACO variant, and GBAS, the first ACO variant for whic...
We define a natural notion of efficiency for approximate nearest-neighbor (ANN) search in general n-point metric spaces, namely the existence of a randomized algorithm which answ...
— We study the complexity of rationalizing network formation. In this problem we fix an underlying model describing how selfish parties (the vertices) produce a graph by making...