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» The complexity of pure Nash equilibria
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IJCAI
2003
14 years 11 months ago
Local-Effect Games
We present a new class of games, local-effect games (LEGs), which exploit structure in a different way from other compact game representations studied in AI. We show both theoreti...
Kevin Leyton-Brown, Moshe Tennenholtz
ISAAC
2005
Springer
104views Algorithms» more  ISAAC 2005»
15 years 3 months ago
Network Load Games
We study network load games, a class of routing games in networks which generalize selfish routing games on networks consisting of parallel links. In these games, each user aims t...
Ioannis Caragiannis, Clemente Galdi, Christos Kakl...
JUCS
2010
160views more  JUCS 2010»
14 years 4 months ago
How Incomputable is Finding Nash Equilibria?
Abstract: We investigate the Weihrauch-degree of several solution concepts from noncooperative game theory. While the consideration of Nash equilibria forms the core of our work, a...
Arno Pauly
82
Voted
WAOA
2005
Springer
152views Algorithms» more  WAOA 2005»
15 years 3 months ago
Symmetry in Network Congestion Games: Pure Equilibria and Anarchy Cost
We study computational and coordination efficiency issues of Nash equilibria in symmetric network congestion games. We first propose a simple and natural greedy method that comput...
Dimitris Fotakis, Spyros C. Kontogiannis, Paul G. ...
STOC
2005
ACM
122views Algorithms» more  STOC 2005»
15 years 9 months ago
The price of anarchy of finite congestion games
We consider the price of anarchy of pure Nash equilibria in congestion games with linear latency functions. For asymmetric games, the price of anarchy of maximum social cost is ( ...
George Christodoulou, Elias Koutsoupias