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» The control of avatar motion using hand gesture
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DATE
2006
IEEE
173views Hardware» more  DATE 2006»
15 years 5 months ago
3dID: a low-power, low-cost hand motion capture device
This paper presents a novel input device design for capturing gestures. The system is based on commodity components and combines accelerometers, gyroscopes and bend sensors. It is...
Michele Sama, Vincenzo Pacella, Elisabetta Farella...
JVCA
2000
144views more  JVCA 2000»
14 years 11 months ago
Virtual 3D Sculpting
This paper presents a virtual sculpting method for interactive 3D object deformation. The method is based on the use of an electronic glove. A parametric control hand surface defi...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
90
Voted
ICIAP
2001
Springer
15 years 12 months ago
Recognition of Shape-Changing Hand Gestures Based on Switching Linear Model
We present a method to track and recognize shape-changing hand gestures simultaneously. The switching linear model using active contour model well corresponds to temporal shapes a...
Mun Ho Jeong, Yoshinori Kuno, Nobutaka Shimada, Yo...
COST
2008
Springer
157views Multimedia» more  COST 2008»
15 years 1 months ago
Multimodal Human Machine Interactions in Virtual and Augmented Reality
Virtual worlds are developing rapidly over the internet. They are visited by avatars and staffed with Embodied Conversational Agents (ECAs). An avatar is a representation of a phys...
Gérard Chollet, Anna Esposito, Annie Gentes...
93
Voted
IVC
2007
115views more  IVC 2007»
14 years 11 months ago
Visual recognition of pointing gestures for human-robot interaction
In this paper, we present an approach for recognizing pointing gestures in the context of human–robot interaction. In order to obtain input features for gesture recognition, we ...
Kai Nickel, Rainer Stiefelhagen