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» The control of avatar motion using hand gesture
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ICASSP
2008
IEEE
15 years 4 months ago
Hybrid feature selection for gesture recognition using support vector machines
This paper presents an approach for a multi-cue based two-dimensional gesture recognition that combines two different forms of cues, namely shape cues and motion cues, in a suppor...
Yu Yuan, Kenneth Barner
INTERACT
2007
14 years 11 months ago
Interacting with the Computer Using Gaze Gestures
This paper investigates novel ways to direct computers by eye gaze. Instead of using fixations and dwell times, this work focuses on eye motion, in particular gaze gestures. Gaze g...
Heiko Drewes, Albrecht Schmidt
106
Voted
EPIA
2005
Springer
15 years 3 months ago
Visual Based Human Motion Analysis: Mapping Gestures Using a Puppet Model
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
Jörg Rett, Jorge Dias
PCM
2005
Springer
170views Multimedia» more  PCM 2005»
15 years 3 months ago
Realtime Control for Motion Creation of 3D Avatars
In this paper, we are proposing a new mechanism for controlling 3D (three dimensional) avatars to create user-designed peculiar motions of avatars in real-time using general interf...
Dong Kim, Mee Young Sung, Jong Seung Park, Kyungko...
FGR
2006
IEEE
121views Biometrics» more  FGR 2006»
15 years 1 months ago
Optimal Hand Gesture Vocabulary Design Using Psycho-Physiological and Technical Factors
A global approach to hand gesture vocabulary design is proposed which includes human as well as technical design factors. The human centered desires of multiple users are implicit...
Helman Stern, Juan P. Wachs, Yael Edan