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» The control of avatar motion using hand gesture
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IPCV
2010
14 years 7 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
86
Voted
BMVC
1998
14 years 11 months ago
Gesture Recognition for Visually Mediated Interaction using Probabilistic Event Trajectories
An approach to gesture recognition is presented in which gestures are modelled probabilistically as sequences of visual events. These events are matched to visual input using prob...
Stephen J. McKenna, Shaogang Gong
FGR
2002
IEEE
185views Biometrics» more  FGR 2002»
15 years 2 months ago
Hand Gesture Recognition using Multi-Scale Colour Features, Hierarchical Models and Particle Filtering
This paper presents algorithms and a prototype system for hand tracking and hand posture recognition. Hand postures are represented in terms of hierarchies of multi-scale colour i...
Lars Bretzner, Ivan Laptev, Tony Lindeberg
CVPR
1999
IEEE
15 years 11 months ago
Shadow Gestures: 3D Hand Pose Estimation Using a Single Camera
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Jakub Segen, Senthil Kumar
ICMI
2003
Springer
133views Biometrics» more  ICMI 2003»
15 years 2 months ago
Mouthbrush: drawing and painting by hand and mouth
We present a novel multimodal interface which permits users to draw or paint using coordinated gestures of hand and mouth. A headworn camera captures an image of the mouth and the...
Chi-Ho Chan, Michael J. Lyons, Nobuji Tetsutani