- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
An approach to gesture recognition is presented in which gestures are modelled probabilistically as sequences of visual events. These events are matched to visual input using prob...
This paper presents algorithms and a prototype system for hand tracking and hand posture recognition. Hand postures are represented in terms of hierarchies of multi-scale colour i...
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
We present a novel multimodal interface which permits users to draw or paint using coordinated gestures of hand and mouth. A headworn camera captures an image of the mouth and the...