We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
We analyze several distributed, continuous time protocols for a fair allocation of bandwidths to flows in a network (or resources to agents). Our protocols converge to an allocati...
Identifying intrinsic structures in large networks is a fundamental problem in many fields, such as engineering, social science and biology. In this paper, we are concerned with c...
This paper describes the application of data farming techniques (Brandstein and Horne 1998) to explore various aspects of coevolutionary dynamics (McKelvey 2002) in organization s...
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...