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ATAL
2008
Springer
14 years 11 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
AAAI
2010
14 years 11 months ago
G-Optimal Design with Laplacian Regularization
In many real world applications, labeled data are usually expensive to get, while there may be a large amount of unlabeled data. To reduce the labeling cost, active learning attem...
Chun Chen, Zhengguang Chen, Jiajun Bu, Can Wang, L...
AAAI
2010
14 years 11 months ago
Searching Without a Heuristic: Efficient Use of Abstraction
g Without a Heuristic: Efficient Use of Abstraction Bradford Larsen, Ethan Burns, Wheeler Ruml Department of Computer Science University of New Hampshire Durham, NH 03824 USA blars...
Bradford John Larsen, Ethan Burns, Wheeler Ruml, R...
AAAI
2004
14 years 11 months ago
Visual Odometry Using Commodity Optical Flow
A wide variety of techniques for visual navigation using robot-mounted cameras have been described over the past several decades, yet adoption of optical flow navigation technique...
Jason Campbell, Rahul Sukthankar, Illah R. Nourbak...
AAAI
2006
14 years 11 months ago
Preference Elicitation and Generalized Additive Utility
Any automated decision support software must tailor its actions or recommendations to the preferences of different users. Thus it requires some representation of user preferences ...
Darius Braziunas, Craig Boutilier