— Single-query sampling-based motion planners are an efficient class of algorithms widely used today to solve challenging motion planning problems. This paper exposes the common...
Abstract. Current XPath processors use direct approach to query evaluation which is quite inefficient in some cases and usually implemented serially. This may be a problem in case ...
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
Abstract. Algorithmic skeletons are a well-known approach for implementing parallel and distributed applications. Declarative versions typically use higher-order functions in funct...
—Inspired by the simplicity of how nature solves its problems, we implement a bacteria controller on a physical platform that would enable the localisation and subsequent mapping...