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ICCAD
2000
IEEE
102views Hardware» more  ICCAD 2000»
15 years 8 months ago
Provably Good Global Buffering Using an Available Buffer Block Plan
To implement high-performance global interconnect without impacting the performance of existing blocks, the use of buffer blocks is increasingly popular in structured-custom and b...
Feodor F. Dragan, Andrew B. Kahng, Ion I. Mandoiu,...
INFOCOM
2000
IEEE
15 years 8 months ago
Energy Conserving Routing in Wireless Ad-hoc Networks
— An ad-hoc network of wireless static nodes is considered as it arises in a rapidly deployed, sensor based, monitoring system. Information is generated in certain nodes and need...
Jae-Hwan Chang, Leandros Tassiulas
SIGGRAPH
2000
ACM
15 years 8 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
EH
1999
IEEE
351views Hardware» more  EH 1999»
15 years 8 months ago
Evolvable Hardware or Learning Hardware? Induction of State Machines from Temporal Logic Constraints
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...
SIGGRAPH
1999
ACM
15 years 8 months ago
Computing Exact Shadow Irradiance Using Splines
We present a solution to the general problem of characterizing shadows in scenes involving a uniform polygonal area emitter and a polygonal occluder in arbitrary position by manif...
Michael M. Stark, Elaine Cohen, Tom Lyche, Richard...
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