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MM
2010
ACM
167views Multimedia» more  MM 2010»
14 years 10 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
ADHOC
2010
123views more  ADHOC 2010»
14 years 10 months ago
An analysis of the lifetime of OLSR networks
The Optimized Link State Routing (OLSR) protocol is a well-known route discovery protocol for ad-hoc networks. OLSR optimizes the flooding of link state information through the ne...
Jan-Maarten Verbree, Maurits de Graaf, Johann Huri...
ADHOC
2007
169views more  ADHOC 2007»
14 years 10 months ago
Ensuring strong data guarantees in highly mobile ad hoc networks via quorum systems
Ensuring the consistency and the availability of replicated data in highly mobile ad hoc networks is a challenging task because of the lack of a backbone infrastructure. Previous ...
Daniela Tulone
ADHOC
2007
118views more  ADHOC 2007»
14 years 10 months ago
Sticky CSMA/CA: Implicit synchronization and real-time QoS in mesh networks
We propose a novel approach to QoS for real-time traffic over wireless mesh networks, in which application layer characteristics are exploited or shaped in the design of medium ac...
Sumit Singh, Prashanth Aravinda Kumar Acharya, Upa...
ALMOB
2008
131views more  ALMOB 2008»
14 years 10 months ago
Fast algorithms for computing sequence distances by exhaustive substring composition
The increasing throughput of sequencing raises growing needs for methods of sequence analysis and comparison on a genomic scale, notably, in connection with phylogenetic tree reco...
Alberto Apostolico, Olgert Denas
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