— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
— In this work we consider the problem of pursuit evasion games (PEGs) where a group of pursuers is required to detect, chase and capture a group of evaders with the aid of a sen...
— A new distributed coordination algorithm for multi-vehicle systems is presented in this paper. The algorithm combines a particular choice of navigation function with Voronoi pa...
Abstract— Fluctuations in network conditions are a common phenomenon. They arise in the current wired Internet due to changes in demand, and in wireless networks due to changing ...
Abstract. The promise of the grid is that it will enable public access and sharing of immense amounts of computational and data resources among dynamic coalitions of individuals an...
Chris Mattmann, Sam Malek, Nels Beckman, Marija Mi...