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» The design of narrative as an immersive simulation
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CHI
1998
ACM
13 years 10 months ago
The Progress Portfolio: Designing Reflective Tools for a Classroom Context
A great deal of effort has gone into developing open-ended inquiry activities for science education as well as complex computer tools for accessing scientific data to help student...
Ben Loh, Josh Radinsky, Eric Russell, Louis M. Gom...
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 5 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
VRST
2005
ACM
13 years 12 months ago
AMMP-Vis: a collaborative virtual environment for molecular modeling
Molecular modeling is an important research area, helping scientists develop new drugs against diseases such as AIDS and cancer. Prior studies have demonstrated that immersive vir...
Jeffrey W. Chastine, Jeremy C. Brooks, Ying Zhu, G...
ENGL
2008
85views more  ENGL 2008»
13 years 6 months ago
Prediction of Concentration Profiles of Dispersed Particles through Horizontal Cylindrical Channels
Deposition of dispersed and ultradispersed solid particles in cylindrical channels has received considerable attention due to its practical significance and direct application in i...
Herbert Loria Molina, Pedro Pereira-Almao, Carlos ...
CN
1999
156views more  CN 1999»
13 years 6 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle