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96
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HICSS
2000
IEEE
136views Biometrics» more  HICSS 2000»
15 years 5 months ago
Agent-based Team Aiding in a Time Critical Task
In this paper we evaluate the effectiveness of agent-based aiding in support of a time-critical team-planning task for teams of both humans and heterogeneous software agents. The ...
Terry R. Payne, Terri L. Lenox, Susan Hahn, Michae...
CIA
2001
Springer
15 years 5 months ago
Improving Communication in 3D Virtual Environments by Means of Task Delegation in Agents
User-to-User Communication within Internet-based 3D Virtual Environments is usually difficult mainly due to the trade-off between the capability and the complexity of the interface...
Ricardo Imbert, Angélica de Antonio, Javier...
ATAL
2008
Springer
15 years 2 months ago
Coalitional skill games
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
Yoram Bachrach, Jeffrey S. Rosenschein
98
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CORR
2010
Springer
104views Education» more  CORR 2010»
14 years 7 months ago
Designing Incentive Schemes Based on Intervention: The Case of Imperfect Monitoring
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...
Jaeok Park, Mihaela van der Schaar
99
Voted
ATAL
2009
Springer
15 years 7 months ago
A virtual laboratory for studying long-term relationships between humans and virtual agents
Longitudinal studies of human-virtual agent interaction are expensive and time consuming to conduct. We present a new concept and tool for conducting such studies—the virtual la...
Timothy W. Bickmore, Daniel Schulman