In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Sound Candy is a device with which anyone in the world can create his/her own playground anywhere of using sounds and movements around him/her. In our daily life, we are surrounde...
The paper proposes an approach to EUD focusing on communities: on the one hand, users are considered as a community of cooperating actors; on the other hand, applications and devi...
Large, dynamic, and ad-hoc organizations must frequently initiate data integration and sharing efforts with insufficient awareness of how organizational data sources are related. ...
Ken Smith, Craig Bonaceto, Chris Wolf, Beth Yost, ...
In this paper we describe the design and implementation of a mobile phone picture sharing system MobShare that enables immediate, controlled, and organized sharing of mobile pictu...
Risto Sarvas, Mikko Viikari, Juha Pesonen, Hanno N...