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» The haptic display of complex graphical environments
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SIGGRAPH
1993
ACM
13 years 10 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
SI3D
2003
ACM
13 years 11 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
ICRA
2000
IEEE
125views Robotics» more  ICRA 2000»
13 years 10 months ago
Haptic Interaction with Global Deformations
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore,...
Yan Zhuang, John F. Canny
ICRA
2003
IEEE
134views Robotics» more  ICRA 2003»
13 years 11 months ago
A telemanipulation system for psychophysical investigation of haptic interaction
We report an experimental high- delity system for making psychophysical measurements on human operators performing real, virtual, and real-remote 3D haptic manipulation tasks. Ope...
B. J. Unger, Roberta L. Klatzky, Ralph L. Hollis
SIGGRAPH
1999
ACM
13 years 10 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...