Sciweavers

6174 search results - page 1172 / 1235
» The language of social software
Sort
View
SAC
2009
ACM
15 years 4 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
CHARME
2001
Springer
133views Hardware» more  CHARME 2001»
15 years 4 months ago
View from the Fringe of the Fringe
Formal analysis remains outside the mainstream of system design practice. Interactive methods and tools are regarded by some to be on the margin of useful research in this area. Al...
Steven D. Johnson
CIKM
2001
Springer
15 years 4 months ago
X007: Applying 007 Benchmark to XML Query Processing Tool
If XML is to play the critical role of the lingua franca for Internet data interchange that many predict, it is necessary to start designing and adopting benchmarks allowing the c...
Stéphane Bressan, Gillian Dobbie, Zoé...
ASPLOS
2000
ACM
15 years 4 months ago
An Analysis of Operating System Behavior on a Simultaneous Multithreaded Architecture
This paper presents the first analysis of operating system execution on a simultaneous multithreaded (SMT) processor. While SMT has been studied extensively over the past 6 years,...
Joshua Redstone, Susan J. Eggers, Henry M. Levy
PLDI
2000
ACM
15 years 4 months ago
Dynamo: a transparent dynamic optimization system
We describe the design and implementation of Dynamo, a software dynamic optimization system that is capable of transparently improving the performance of a native instruction stre...
Vasanth Bala, Evelyn Duesterwald, Sanjeev Banerjia
« Prev « First page 1172 / 1235 Last » Next »