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141
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CGF
2005
149views more  CGF 2005»
15 years 4 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
TROB
2008
186views more  TROB 2008»
15 years 4 months ago
Attentional Landmarks and Active Gaze Control for Visual SLAM
This paper is centered around landmark detection, tracking and matching for visual SLAM (Simultaneous Localization And Mapping) using a monocular vision system with active gaze con...
Simone Frintrop, Patric Jensfelt
SIAMAM
2000
71views more  SIAMAM 2000»
15 years 4 months ago
Wave-Block in Excitable Media Due to Regions of Depressed Excitability
We study propagation failure using the one-dimensional scalar bistable equation with a passive "gap" region. By applying comparison principles for this type of equation, ...
James P. Keener, Timothy J. Lewis
CORR
2008
Springer
118views Education» more  CORR 2008»
15 years 4 months ago
Decentralized Search with Random Costs
A decentralized search algorithm is a method of routing on a random graph that uses only limited, local, information about the realization of the graph. In some random graph model...
Oskar Sandberg
139
Voted
MVA
2007
158views Computer Vision» more  MVA 2007»
15 years 4 months ago
Hybrid object labelling in digital images
The application of a technique for labelling connected components based on the classical recursive technique is studied. The recursive approach permits labelling, counting, and cha...
Julio Martín-Herrero